Technology & Learning Connections

 

Universal Design for Learning

 

Designing Universal Education

Improving Instruction for All Students

When problem solving instruction in Tier 1, start by considering the needs of the students with the most challenges. Then consider what you can change, adapt, or add in each of the following domains:

  • Instruction
  • Curriculum
  • Environment
  • Learner

 

Look through the sections below for ideas and strategies that can be used in each domain to improve student outcomes.

 

Instruction is how the curriculum is taught and can vary in many ways including: level of Instruction, rate of Instruction, and presentation of Instruction.

Curriculum refers to what is taught. Curriculum would include scope, sequencing, pacing, materials, rigor, format, relevance.

The environment is where the instruction takes place. Variables in the environment include classroom and behavioral expectations, beliefs/attitudes, peers and relationships with peers, relationships with instructional staff, school or location culture, facilities, class size, attendance/tardiness, activity management.

The learner is who is being taught. This is the last domain that is considered and is only addressed when the curriculum and instruction are found to appropriate and the environment accommodating. Variables include motivation, prerequisite skills, organization/study habits, abilities, impairments, and history of instruction.

This resource was funded through the Bureau of Exceptional Education and Student Services with IDEA Part B dollars. The information and resources are provided as a free awareness service to the educational community and do not reflect any specific endorsement by any parties involved.

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